

You can unlock these by accessing Shrines throughout the world (close to Chapter 1 and 2 locations). Similarly, Tressa provides you with passive income as she finds leaves throughout the world.Įvery character can have a single subjob equipped, which gives them access to other job skills (and sprite appearances!). Other path actions include guiding NPCs around the world and scrutinising them to gain information or bonuses.įurther, Therion is able to loot special purple chests throughout the world so it may be valuable to have him in your party. Nobles do not suffer any consequences for using their path actions. The mirror or this would be Tressa (a Noble) who has the ability to purchase items from various NPCs.

You can attempt to bypass this by saving before trying to steal a low % chance item and reloading the game when you fail. You will be unable to use other path actions unless you pay a fee at the Tavern Keeper to restore your reputation. This is percentage based (ranging from as low as 3% to 100%) and failing to steal 5 times in one town will reduce your reputation. For example, Therion the Thief (a Rogue) has the ability to attempt to steal items from various NPCs in towns. Each job has their own unique set of skills and abilities. If you wish to make any additions, or have any suggestions to the below, please send us a mod mail! Octopath Traveler F.A.QĮach character has their own unique job - for example, Ophilia is the Cleric and Cyrus is the Scholar. Also like I said before, it simply ignores the FPS changes, or if not that, then something not quite so obvious in the switch device profiles needs to be changed also.Please find below the F.A.Qs for both Octopath Traveler and Champions of the Continent.

Means it read something that actually did something. That seemed to work, as noted by the change that was able to cause a crash. My folder was basically as I said before, but I copied a bit from the way SMT5 does it, which was /romfs/Project/Content/Paks/~modsĬhanged that to /romfs/Majesty/Config/Paks/~mods Without that change, it loads fine but 60 FPS doesn't initiate for some reason. Changing that to 16.67 even if you try to set the FPS cap to 60, causes the game to crash when trying to load. I was able to test whether it did or not by making a small change the second time, such as the dynamicres frametime value, which is 33.33 by default. Unfortunately, it ended up not really working. txt that tells the -Create= command to pack only the folder path I told it to. I was able to accomplish the same thing, but with a.
